Blog 3- Multimedia & Stop Motion
Updated: Apr 7, 2023
Multimedia refers to a type of communication that merges multiple content formats like text, audio, animations, images, or videos into an interactive presentation. When a student is presented with a combination of words and pictures, they are able to create a mental representation of the information, which is considered multimedia learning (Mayer, 2014). According to research findings, the incorporation of multimedia elements in school resulted in an improvement of students' learning. Mayer (2014) pointed out that students are more likely to acquire knowledge effectively when words and images are shown concurrently instead of separately. The main idea that has been proposed is that students tend to acquire knowledge more effectively when visual and written information are combined.
Incorporating multimedia tools in the classroom has the potential to promote not only learning but also creativity among students. The utilization of multimedia tools provides students with the opportunity to exercise their imaginative & creativity skills. Stop motion is a multimedia tool that serves as a good example.
Stop motion activity made in tutorial
The technique of stop motion animation involves capturing still images of stationary scenes, which are subsequently played at film speeds resulting in an appearance of movement (Brostow & Essa, 2001). Various types of objects have the potential to be animated, but the ones that are typically used the most are puppets equipped with movable joints or figures created from plasticine. It is a widely recognized method. The stop motion studio can be utilized by students to create videos that are relevant to the curriculum in an imaginative way. Under the subject of creative arts, students have the option to produce a creative stop-motion video. This would be suitable for Year 5 and 6 students.
Limitation
Ensuring that students have access to technology is a paramount consideration. Students living in rural areas may encounter technology-related challenges such as device shortages and inadequate internet coverage, which can make it difficult to deliver multimedia learning materials.
Crafting a stop-motion video requires a significant amount of time and effort, which may result in students being unable to complete the project within a limited timeframe and potentially leading to feelings of annoyance and disappointment.
Reference
Brostow, G. J., & Essa, I. (2001). Image-based motion blur for stop motion animation. Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques. https://doi.org/10.1145/383259.383325
Mayer, R. E. (2014). The Cambridge Handbook of Multimedia Learning. University of Cambridge. https://doi-org.simsrad.net.ocs.mq.edu.au/10.1017/CBO9781139547369
https://youtu.be/_ppedXZHhE0
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